Maps can be made for consoles (as long as they do not use extra scripts). Vehicle and tools mods must use either existing Farming Simulator licensed brands, use a no-name brand or will need to be discussed with the GIANTS team. User created scripts are not allowed to be executed on consoles and must be removed from mods that wish to be available on consoles. These mods will be checked internally before being released in order to meet all of the necessary console requirements. Farming Simulator 17 will be only the second console game that will be able to run mods made by its PC community (Fallout 4 was the first and there will be console mode support for The Elder Scrolls V: Skyrim Special Edition when it launches on Oct.
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